Skills Database Torchlight Infinite
Skills mastery is crucial in Torchlight: Infinite. As you navigate the vast skill tree of each Hero, gain a deep understanding of the complex interactions between abilities. Experiment with various combinations and build synergies to amplify your Hero’s power. With a well-optimized build, overcome the game’s diverse challenges and forge your path to triumph in […]

Mass Effect Torchlight Infinite
- Support
- Lv.18
Tags | Support, Activation |
Desc | Support Activation Skills. |

Bloodbath Torchlight Infinite
- Support
- Lv.18
Tags | Support, Activation |
Desc | Support Empower skills. Cannot support Sentry and summon skills. |

Deathwill Torchlight Infinite
- Support
- Lv.18
Tags | Support, Activation |
Desc | Support Empower skills. Cannot support Sentry and summon skills. |

Overclock Torchlight Infinite
- Support
- Lv.55
Tags | Support, Activation |
Desc | Support Empower skills. Cannot support Sentry and summon skills. |

Mania Torchlight Infinite
- Support
- Lv.18
Tags | Support, Activation |
Desc | Support Activation Skills. |

Soul Focus Torchlight Infinite
- Support
- Lv.18
Tags | Support, Activation |
Desc | Support Empower skills. Cannot Support Summon Skills. |

Mana Boil Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Activation |
Desc | When activated, the skill consumes a large amount of Mana over time to increase Spell Damage. Automatically deactivates when Mana reaches 0. |

Bloodthirst Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Activation |
Desc |
Increases Attack Speed and Movement Speed, and gains Enlarged Physique at the cost of taking DoT during the skill's Duration. Killing or hitting an Elite Elite enemy has a chance to refresh the skill's Duration Elite enemies include Rare and Legendary enemies |

Fixate Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Area, Persistent, Activation |
Desc |
Mark Mark s enemies in the target area and gains an increased chance to deal Double Damage Target is locked. Evasion reduced and critical strike damage taken increased Double Damage based on each enemy Chance to deal Double Damage On Hit enemy marked. Each normal or magic enemy counts as 1 enemy, Each Rare enemy counts as 2 enemies, Each Legendary enemy counts as 5 enemies |

Secret Origin Unleash Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Activation |
Desc |
Additionally increases Cast Speed in the skill duration and further increases Cast Speed based on the stacks of Focus Blessing Focus Blessing . When the skill duration draws to an end, 1 stack of Focus Blessing Every stack of Focus Blessing grants 4% chance to deal Double Damage. Initial maximum stacks: 4. Focus Blessing will be consumed to extend the duration. Every stack of Focus Blessing grants 4% chance to deal Double Damage. Initial maximum stacks: 4. |

Aim Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Activation |
Desc | Addtionally reduce Movement Speed when the skill is active, but gain 1 stack of buff at regular intervals. Additionally increase Ranged Skill Damage Dealt, stacks up to 5. This effect ends when a Mobility Skill is used. |

Blurry Steps Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Activation |
Desc |
Gains Blur Blur and an additional buff that increases your Movement Speed and a Critical Strike Rating boost to your next skill. Using an attack skill removes the Blur Allows you to move through units. Once 100 Blur Rating is gained, 10% of Blur Rating is lost per second. Blur status is lost once Blur Rating drops to 0. +3% Evasion and +3% chance to avoid damage per Blur Rating. Maximum Blur Rating is 100. Blur and the buff. Allows you to move through units. Once 100 Blur Rating is gained, 10% of Blur Rating is lost per second. Blur status is lost once Blur Rating drops to 0. +3% Evasion and +3% chance to avoid damage per Blur Rating. Maximum Blur Rating is 100. |

Elemental Shock Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Summon, Activation |
Desc |
In the skill duration, increases all minion Elemental Elemental Damage, reducing enemy Elemental Fire, cold, and lightning Elemental Resistance when hit by minions. Fire, cold, and lightning |

Machine Army Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Summon, Activation |
Desc | In the skill duration, increases all minions' Attack Speed, Cast Speed, and Movement Speed. The effect increases the more the minions when using the skill. |

Thunderlight Field Torchlight Infinite
- Active
- Lv.4
Tags | Spell, Persistent, Lightning, Activation, Area, Sentry |
Desc | Place a Sentry. The sentry creates a Thunderlight Field on the spot. Allies' attack triggers lucky while within the field, deals additional Lightning Damage that scales according to damage dealt to enemies. |

Souleating Circle Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Area, Activation |
Desc | Create a Souleating Circle that surrounds you. Gain a bonus that increases Spell Damage for each enemy that enters the circle for the first time. Bonus can stack. Gain additional bonus when defeating enemies in the circle: Spells Pierce enemy Resistance. Additional bonuses can stack. Lose the all the bonuses when the circle disappears. |

Ice Bond Torchlight Infinite
- Active
- Lv.4
Tags | Spell, Persistent, Cold, Activation, Sentry, Area, Laser Beam |
Desc |
Places an Sentry at the target location. The Sentry continuously releases ice beams to enemy units, dealing DoT upon hitting the target. Gain a buff when near an sentry: Other skills deal additional Cold Damage to Frostbite Frostbite enemies. Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites. |
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