Skills Database Torchlight Infinite

Skills mastery is crucial in Torchlight: Infinite. As you navigate the vast skill tree of each Hero, gain a deep understanding of the complex interactions between abilities. Experiment with various combinations and build synergies to amplify your Hero’s power. With a well-optimized build, overcome the game’s diverse challenges and forge your path to triumph in […]


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Summon Machine Guard Torchlight Infinite

  • Active
  • Lv.55
Tags Spell, Summon, Persistent, Synthetic Troop
Desc Summons a Machine Guard at the target location. Machine guards deal Melee Attack Damage and have Overpower
Overpower

Deals physical attack damage to enemies in a cone in front of the caster.

and Onslaught Punch
Onslaught Punch

Charges the target, dealing physical attack damage to enemies in the path. At the end of the charge, throws a powerful punch to deal physical attack damage to enemies in front of you

as their skills.

Summon Spider Tank Torchlight Infinite

  • Active
  • Lv.55
Tags Spell, Summon, Persistent, Synthetic Troop
Desc Summons a Spider Tank at the target locations. Spider tanks deal Ranged Attack Damage and have Aimed Shot
Aimed Shot

Fires a bullet that pierces 2 enemies, dealing physical attack damage.

as their skill.

Elemental Destruction Torchlight Infinite

  • Active
  • Lv.24
Tags Spell, Area, Persistent, Curse, Cold, Fire, Lightning
Desc In the skill duration, reduces enemy Elemental
Elemental

Fire, cold, and lightning

Resistance in the target radius.

Electrocute Torchlight Infinite

  • Active
  • Lv.24
Tags Spell, Area, Persistent, Lightning, Curse
Desc In the skill duration, enemies in the target area suffer increased Lightning Damage, and are more likely to be Shocked
Shocked

An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times

Vulnerability Torchlight Infinite

  • Active
  • Lv.24
Tags Spell, Area, Persistent, Physical, Curse
Desc In the skill duration, enemies in the target area suffer increased Physical Damage, and are more likely to Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage

Scorch Torchlight Infinite

  • Active
  • Lv.24
Tags Spell, Area, Persistent, Fire, Curse
Desc In the skill duration, enemies in the target area suffer increased Fire Damage, and are more likely to suffer Ignite
Ignite

There's a chance to trigger Ailment on hit, dealing Fire per second for 4s based on Base Ignite Damage. Unable to stack +30% additional Affliction Effect when dealing Ignite Damage

Blind Torchlight Infinite

  • Active
  • Lv.24
Tags Spell, Area, Persistent, Curse
Desc Blind
Blind

Damage has a 20% chance to miss before addressed

enemies in the target area. Affected enemies deal less Damage in the skill duration.

Entangled Pain Torchlight Infinite

  • Active
  • Lv.24
Tags Spell, Area, Persistent, Curse
Desc In the skill duration, enemies in the target area suffer increased DoT damage.

Biting Cold Torchlight Infinite

  • Active
  • Lv.24
Tags Spell, Area, Persistent, Cold, Curse
Desc In the skill duration, enemies in the target area suffer reduced Cold Resistance, and are likely to be Frostbitten
Frostbitten

Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites.

Corruption Torchlight Infinite

  • Active
  • Lv.55
Tags Spell, Area, Persistent, Erosion, Curse
Desc In the skill duration, enemies in the target area suffer reduced Erosion Resistance, and are likely to suffer Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none

Life Source Torchlight Infinite

  • Active
  • Lv.1
Tags Restoration
Desc Restores Life over time in the skill duration. The restoration stops once your Life is full. Defeat enemies to charge.

Mana Source Torchlight Infinite

  • Active
  • Lv.1
Tags Restoration
Desc Restores Mana over time in the skill duration. The restoration stops once your Mana is full. Defeat enemies to charge.

Elemental Shock Torchlight Infinite

  • Active
  • Lv.11
Tags Spell, Persistent, Summon, Activation
Desc In the skill duration, increases all minion Elemental
Elemental

Fire, cold, and lightning

Damage, reducing enemy Elemental
Elemental

Fire, cold, and lightning

Resistance when hit by minions.

Machine Army Torchlight Infinite

  • Active
  • Lv.11
Tags Spell, Persistent, Summon, Activation
Desc In the skill duration, increases all minions' Attack Speed, Cast Speed, and Movement Speed. The effect increases the more the minions when using the skill.

Prayer Torchlight Infinite

  • Active
  • Lv.55
Tags Spell, Persistent, Summon, Defensive
Desc While the skill is active, increases minion Life Regeneration Speed.

Protection Field Torchlight Infinite

  • Active
  • Lv.55
Tags Spell, Persistent, Summon, Defensive
Desc Command all minions to Taunt
Taunt

Forced to attack the taunting unit

enemies Nearby
Nearby

Within 6 meters

. Part of Damage you take is transferred to random minions in the skill duration.

Dark Gate Torchlight Infinite

  • Active
  • Lv.5
Tags Spell, Persistent, Summon
Desc Teleport all minions to you after a delay. Minions have increased Damage dealt and Movement Speed in the skill duration.

Thunderlight Field Torchlight Infinite

  • Active
  • Lv.4
Tags Spell, Persistent, Lightning, Activation, Area, Sentry
Desc Place a Sentry. The sentry creates a Thunderlight Field on the spot. Allies' attack triggers lucky while within the field, deals additional Lightning Damage that scales according to damage dealt to enemies.

Souleating Circle Torchlight Infinite

  • Active
  • Lv.11
Tags Spell, Persistent, Area, Activation
Desc Create a Souleating Circle that surrounds you. Gain a bonus that increases Spell Damage for each enemy that enters the circle for the first time. Bonus can stack. Gain additional bonus when defeating enemies in the circle: Spells Pierce enemy Resistance. Additional bonuses can stack. Lose the all the bonuses when the circle disappears.

Ice Bond Torchlight Infinite

  • Active
  • Lv.4
Tags Spell, Persistent, Cold, Activation, Sentry, Area, Laser Beam
Desc Places an Sentry at the target location. The Sentry continuously releases ice beams to enemy units, dealing DoT upon hitting the target. Gain a buff when near an sentry: Other skills deal additional Cold Damage to Frostbite
Frostbite

Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites.

enemies.