Skills Database Torchlight Infinite
Skills mastery is crucial in Torchlight: Infinite. As you navigate the vast skill tree of each Hero, gain a deep understanding of the complex interactions between abilities. Experiment with various combinations and build synergies to amplify your Hero’s power. With a well-optimized build, overcome the game’s diverse challenges and forge your path to triumph in […]
Summon Machine Guard Torchlight Infinite
- Active
- Lv.55
Tags | Spell, Summon, Persistent, Synthetic Troop |
Desc |
Summons a Machine Guard at the target location. Machine guards deal Melee Attack Damage and have Overpower Overpower and Onslaught Punch Deals physical attack damage to enemies in a cone in front of the caster. Onslaught Punch as their skills. Charges the target, dealing physical attack damage to enemies in the path. At the end of the charge, throws a powerful punch to deal physical attack damage to enemies in front of you |
Summon Spider Tank Torchlight Infinite
- Active
- Lv.55
Tags | Spell, Summon, Persistent, Synthetic Troop |
Desc |
Summons a Spider Tank at the target locations. Spider tanks deal Ranged Attack Damage and have Aimed Shot Aimed Shot as their skill. Fires a bullet that pierces 2 enemies, dealing physical attack damage. |
Elemental Destruction Torchlight Infinite
- Active
- Lv.24
Tags | Spell, Area, Persistent, Curse, Cold, Fire, Lightning |
Desc |
In the skill duration, reduces enemy Elemental Elemental Resistance in the target radius. Fire, cold, and lightning |
Electrocute Torchlight Infinite
- Active
- Lv.24
Tags | Spell, Area, Persistent, Lightning, Curse |
Desc |
In the skill duration, enemies in the target area suffer increased Lightning Damage, and are more likely to be Shocked Shocked An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times |
Vulnerability Torchlight Infinite
- Active
- Lv.24
Tags | Spell, Area, Persistent, Physical, Curse |
Desc |
In the skill duration, enemies in the target area suffer increased Physical Damage, and are more likely to Bleed Bleed There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage |
Scorch Torchlight Infinite
- Active
- Lv.24
Tags | Spell, Area, Persistent, Fire, Curse |
Desc |
In the skill duration, enemies in the target area suffer increased Fire Damage, and are more likely to suffer Ignite Ignite There's a chance to trigger Ailment on hit, dealing Fire per second for 4s based on Base Ignite Damage. Unable to stack +30% additional Affliction Effect when dealing Ignite Damage |
Blind Torchlight Infinite
- Active
- Lv.24
Tags | Spell, Area, Persistent, Curse |
Desc |
Blind Blind enemies in the target area. Affected enemies deal less Damage in the skill duration. Damage has a 20% chance to miss before addressed |
Entangled Pain Torchlight Infinite
- Active
- Lv.24
Tags | Spell, Area, Persistent, Curse |
Desc | In the skill duration, enemies in the target area suffer increased DoT damage. |
Biting Cold Torchlight Infinite
- Active
- Lv.24
Tags | Spell, Area, Persistent, Cold, Curse |
Desc |
In the skill duration, enemies in the target area suffer reduced Cold Resistance, and are likely to be Frostbitten Frostbitten Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites. |
Corruption Torchlight Infinite
- Active
- Lv.55
Tags | Spell, Area, Persistent, Erosion, Curse |
Desc |
In the skill duration, enemies in the target area suffer reduced Erosion Resistance, and are likely to suffer Wilt Wilt An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none |
Life Source Torchlight Infinite
- Active
- Lv.1
Tags | Restoration |
Desc | Restores Life over time in the skill duration. The restoration stops once your Life is full. Defeat enemies to charge. |
Mana Source Torchlight Infinite
- Active
- Lv.1
Tags | Restoration |
Desc | Restores Mana over time in the skill duration. The restoration stops once your Mana is full. Defeat enemies to charge. |
Elemental Shock Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Summon, Activation |
Desc |
In the skill duration, increases all minion Elemental Elemental Damage, reducing enemy Elemental Fire, cold, and lightning Elemental Resistance when hit by minions. Fire, cold, and lightning |
Machine Army Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Summon, Activation |
Desc | In the skill duration, increases all minions' Attack Speed, Cast Speed, and Movement Speed. The effect increases the more the minions when using the skill. |
Prayer Torchlight Infinite
- Active
- Lv.55
Tags | Spell, Persistent, Summon, Defensive |
Desc | While the skill is active, increases minion Life Regeneration Speed. |
Protection Field Torchlight Infinite
- Active
- Lv.55
Tags | Spell, Persistent, Summon, Defensive |
Desc |
Command all minions to Taunt Taunt enemies Nearby Forced to attack the taunting unit Nearby . Part of Damage you take is transferred to random minions in the skill duration. Within 6 meters |
Dark Gate Torchlight Infinite
- Active
- Lv.5
Tags | Spell, Persistent, Summon |
Desc | Teleport all minions to you after a delay. Minions have increased Damage dealt and Movement Speed in the skill duration. |
Thunderlight Field Torchlight Infinite
- Active
- Lv.4
Tags | Spell, Persistent, Lightning, Activation, Area, Sentry |
Desc | Place a Sentry. The sentry creates a Thunderlight Field on the spot. Allies' attack triggers lucky while within the field, deals additional Lightning Damage that scales according to damage dealt to enemies. |
Souleating Circle Torchlight Infinite
- Active
- Lv.11
Tags | Spell, Persistent, Area, Activation |
Desc | Create a Souleating Circle that surrounds you. Gain a bonus that increases Spell Damage for each enemy that enters the circle for the first time. Bonus can stack. Gain additional bonus when defeating enemies in the circle: Spells Pierce enemy Resistance. Additional bonuses can stack. Lose the all the bonuses when the circle disappears. |
Ice Bond Torchlight Infinite
- Active
- Lv.4
Tags | Spell, Persistent, Cold, Activation, Sentry, Area, Laser Beam |
Desc |
Places an Sentry at the target location. The Sentry continuously releases ice beams to enemy units, dealing DoT upon hitting the target. Gain a buff when near an sentry: Other skills deal additional Cold Damage to Frostbite Frostbite enemies. Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites. |