Skills Database Torchlight Infinite
Skills mastery is crucial in Torchlight: Infinite. As you navigate the vast skill tree of each Hero, gain a deep understanding of the complex interactions between abilities. Experiment with various combinations and build synergies to amplify your Hero’s power. With a well-optimized build, overcome the game’s diverse challenges and forge your path to triumph in […]
Precise: Flame Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Area, Persistent, Fire |
Desc |
Under this Imbue, attacks and spells gain additional Fire Damage with a chance to Ignite Ignite enemies. Defeating an Ignited There's a chance to trigger Ailment on hit, dealing Fire per second for 4s based on Base Ignite Damage. Unable to stack +30% additional Affliction Effect when dealing Ignite Damage Ignited enemy generates a Fire Terra that deals DoT at the enemy's location. There's a chance to trigger Ailment on hit, dealing Fire Damage per second for 4s base on Base Ignite Damage. Unable to stack | +30% additional Affliction Effect when dealing Ignite Damage |
Precise: Thunder Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Lightning, Spell |
Desc |
Under this Imbue, attacks and spells gain additional Lightning Damage with a chance to Shock Shock enemies. Hitting a Shock An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times Shock ed enemy will trigger a Thunder Strike and deals damage to the enemy once. An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times |
Precise: Ice Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Area, Spell, Cold |
Desc |
Under the Imbue buff, your Attacks and Spells gain additional Cold Damage with a chance to Frostbite Frostbite enemies. Defeating a Frozen Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites. Frozen target deals damage to enemies in a radius. A unit will be frozen once it has more than 100 Frostbites. Frostbites are cleared once the unit is Frozen and rendered immobile. |
Precise: Corrosion Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Area, Erosion, Persistent, Spell |
Desc |
Under this Imbue, attacks and spells gain additional Erosion Damage with a chance to Wilt Wilt enemies, Hitting a Wilt An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none Wilt enemy has a chance to create a Spore at their foot. The Spore breaks after a certain time and deals damage to enemies within a certain range and reduces their Erosion Resistance. An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none |
Precise: Acuteness Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Attack, Physical |
Desc |
Under this Imbue, attacks and spells gain additional Physical Damage with a chance to Bleed Bleed enemies. Damage based on your Strength will be dealt once when an enemy is inflicted with Bleed There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage Bleed There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage |
Flame Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Area, Persistent, Fire |
Desc |
Under this Imbue, attacks and spells gain additional Fire Damage with a chance to Ignite Ignite enemies. Defeating an Ignited There's a chance to trigger Ailment on hit, dealing Fire per second for 4s based on Base Ignite Damage. Unable to stack +30% additional Affliction Effect when dealing Ignite Damage Ignited enemy generates a Fire Terra that deals DoT at the enemy's location. There's a chance to trigger Ailment on hit, dealing Fire Damage per second for 4s base on Base Ignite Damage. Unable to stack | +30% additional Affliction Effect when dealing Ignite Damage |
Thunder Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Lightning, Spell |
Desc |
Under this Imbue, attacks and spells gain additional Lightning Damage with a chance to Shock Shock enemies. Hitting a Shock An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times Shock ed enemy will trigger a Thunder Strike and deals damage to the enemy once. An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times |
Ice Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Area, Spell, Cold |
Desc |
Under the Imbue buff, your Attacks and Spells gain additional Cold Damage with a chance to Frostbite Frostbite enemies. Defeating a Frozen Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites. Frozen target deals damage to enemies in a radius. A unit will be frozen once it has more than 100 Frostbites. Frostbites are cleared once the unit is Frozen and rendered immobile. |
Corrosion Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Area, Erosion, Persistent, Spell |
Desc |
Under this Imbue, attacks and spells gain additional Erosion Damage with a chance to Wilt Wilt enemies, Hitting a Wilt An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none Wilt enemy has a chance to create a Spore at their foot. The Spore breaks after a certain time and deals damage to enemies within a certain range and reduces their Erosion Resistance. An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none |
Acuteness Imbue Torchlight Infinite
- Passive
- Lv.12
Tags | Imbue, Attack, Physical |
Desc |
Under this Imbue, attacks and spells gain additional Physical Damage with a chance to Bleed Bleed enemies. Damage based on your Strength will be dealt once when an enemy is inflicted with Bleed There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage Bleed There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage |
Imbue Enhancement Torchlight Infinite
- Support
- Lv.20
Tags | Support, Imbue |
Desc | Support Imbue Skills. |
Imbue Buff Torchlight Infinite
- Support
- Lv.20
Tags | Support, Imbue |
Desc | Support Imbue Skills. |
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