Skills Database Torchlight Infinite

Skills mastery is crucial in Torchlight: Infinite. As you navigate the vast skill tree of each Hero, gain a deep understanding of the complex interactions between abilities. Experiment with various combinations and build synergies to amplify your Hero’s power. With a well-optimized build, overcome the game’s diverse challenges and forge your path to triumph in […]


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Precise: Flame Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Area, Persistent, Fire
Desc Under this Imbue, attacks and spells gain additional Fire Damage with a chance to Ignite
Ignite

There's a chance to trigger Ailment on hit, dealing Fire per second for 4s based on Base Ignite Damage. Unable to stack +30% additional Affliction Effect when dealing Ignite Damage

enemies. Defeating an Ignited
Ignited

There's a chance to trigger Ailment on hit, dealing Fire Damage per second for 4s base on Base Ignite Damage. Unable to stack | +30% additional Affliction Effect when dealing Ignite Damage

enemy generates a Fire Terra that deals DoT at the enemy's location.

Precise: Thunder Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Lightning, Spell
Desc Under this Imbue, attacks and spells gain additional Lightning Damage with a chance to Shock
Shock

An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times

enemies. Hitting a Shock
Shock

An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times

ed enemy will trigger a Thunder Strike and deals damage to the enemy once.

Precise: Ice Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Area, Spell, Cold
Desc Under the Imbue buff, your Attacks and Spells gain additional Cold Damage with a chance to Frostbite
Frostbite

Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites.

enemies. Defeating a Frozen
Frozen

A unit will be frozen once it has more than 100 Frostbites. Frostbites are cleared once the unit is Frozen and rendered immobile.

target deals damage to enemies in a radius.

Precise: Corrosion Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Area, Erosion, Persistent, Spell
Desc Under this Imbue, attacks and spells gain additional Erosion Damage with a chance to Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none

enemies, Hitting a Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none

enemy has a chance to create a Spore at their foot. The Spore breaks after a certain time and deals damage to enemies within a certain range and reduces their Erosion Resistance.

Precise: Acuteness Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Attack, Physical
Desc Under this Imbue, attacks and spells gain additional Physical Damage with a chance to Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage

enemies. Damage based on your Strength will be dealt once when an enemy is inflicted with Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage

Flame Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Area, Persistent, Fire
Desc Under this Imbue, attacks and spells gain additional Fire Damage with a chance to Ignite
Ignite

There's a chance to trigger Ailment on hit, dealing Fire per second for 4s based on Base Ignite Damage. Unable to stack +30% additional Affliction Effect when dealing Ignite Damage

enemies. Defeating an Ignited
Ignited

There's a chance to trigger Ailment on hit, dealing Fire Damage per second for 4s base on Base Ignite Damage. Unable to stack | +30% additional Affliction Effect when dealing Ignite Damage

enemy generates a Fire Terra that deals DoT at the enemy's location.

Thunder Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Lightning, Spell
Desc Under this Imbue, attacks and spells gain additional Lightning Damage with a chance to Shock
Shock

An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times

enemies. Hitting a Shock
Shock

An Ailment that may be triggered on hit. Shocked enemies take Secondary Lightning Damage equal to Base Shock Damage when hit Characters gain Base Shock Damage equal to 3% of the Lightning Damage on hit Shock Damage is not affected aby bonuses One Shock can be triggered up to 12 times

ed enemy will trigger a Thunder Strike and deals damage to the enemy once.

Ice Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Area, Spell, Cold
Desc Under the Imbue buff, your Attacks and Spells gain additional Cold Damage with a chance to Frostbite
Frostbite

Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites.

enemies. Defeating a Frozen
Frozen

A unit will be frozen once it has more than 100 Frostbites. Frostbites are cleared once the unit is Frozen and rendered immobile.

target deals damage to enemies in a radius.

Corrosion Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Area, Erosion, Persistent, Spell
Desc Under this Imbue, attacks and spells gain additional Erosion Damage with a chance to Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none

enemies, Hitting a Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none

enemy has a chance to create a Spore at their foot. The Spore breaks after a certain time and deals damage to enemies within a certain range and reduces their Erosion Resistance.

Acuteness Imbue Torchlight Infinite

  • Passive
  • Lv.12
Tags Imbue, Attack, Physical
Desc Under this Imbue, attacks and spells gain additional Physical Damage with a chance to Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage

enemies. Damage based on your Strength will be dealt once when an enemy is inflicted with Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage


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