Fearless Warcry Torchlight Infinite

Fearless Warcry Torchlight Infinite

  • Active
  • Level Req.55

Lets out a warcry to Taunt
Taunt

Forced to attack the taunting unit

Nearby
Nearby

Within 6 meters

enemies. Increases the chance to use Steep Strike
Steep Strike

Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

and increases Steep Strike
Steep Strike

Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

Damage for each enemy
enemy

Each normal or magic enemy counts as 1 enemy, Each Rare enemy counts as 2 enemies, Each Legendary enemy counts as 5 enemies

affected in the skill duration. Replenish the Steep Strike
Steep Strike

Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

chances of Slash-Strike to the maximum.

Fearless Warcry Details Torchlight Infinite

Name Fearless Warcry Torchlight Infinite
Type Active
Skill Lv. 1
Level Req. 55
Tags Warcry, Area, Persistent
Cooldown 8.0s
Details
  • +5% additional damage dealt by Steep Strike
    Steep Strike

    Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

    for each enemy
    enemy

    Each normal or magic enemy counts as 1 enemy, Each Rare enemy counts as 2 enemies, Each Legendary enemy counts as 5 enemies

    affected, stacking up to 8 times
  • +5% Steep Strike
    Steep Strike

    Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

    chance for each enemy
    enemy

    Each normal or magic enemy counts as 1 enemy, Each Rare enemy counts as 2 enemies, Each Legendary enemy counts as 5 enemies

    affected, stacking up to 8 times
  • +5% additional Ailment
    Ailment

    Bleed, Ignite, and Wilt. Shock excluded for now.

    Damage dealt by Steep Strike
    Steep Strike

    Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

    per enemy
    enemy

    Each normal or magic enemy counts as 1 enemy, Each Rare enemy counts as 2 enemies, Each Legendary enemy counts as 5 enemies

    affected, stacking up to 8 times
  • Replenish the Steep Strike
    Steep Strike

    Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

    chances of Slash-Strike to the max
  • Taunt
    Taunt

    Forced to attack the taunting unit

    Nearby
    Nearby

    Within 6 meters

    enemies. +3.0s buff Duration.

Fearless Warcry Changes per season Torchlight Infinite

S2
  • +5% additional Ailment
    Ailment

    Bleed, Ignite, and Wilt. Shock excluded for now.

    Damage dealt by Steep Strike
    Steep Strike

    Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

    per enemy
    enemy

    Each normal or magic enemy counts as 1 enemy, Each Rare enemy counts as 2 enemies, Each Legendary enemy counts as 5 enemies

    affected, stacking up to 8 times
S1
  • +4.5% additional Ailment
    Ailment

    Bleed, Ignite, and Wilt. Shock excluded for now.

    Damage dealt by Steep Strike
    Steep Strike

    Chance to gain 1 Steep Strike attempt when using Slash-Strike skills' Sweep Slash form. When a Slash-Strike skill have Steep Strike attempts, it will be cast in Steep Strike form

    per enemy
    enemy

    Each normal or magic enemy counts as 1 enemy, Each Rare enemy counts as 2 enemies, Each Legendary enemy counts as 5 enemies

    affected, stacking up to 8 times