Star Wing - Jahra Idle Heroes

Star Wing - Jahra Idle Heroes

  • Transcendence
  • Mage

Hero Information

Name Star Wing - Jahra Idle Heroes
Faction Faction Icon Transcendence
Class Class Icon Mage


Star Wing - Jahra Core of Origin Idle Heroes


  • Star Stream Idle Heroes
  • Astral Touch Idle Heroes
  • Void Infusion Idle Heroes
  • Apocalypse Vision Idle Heroes
Star Stream Idle Heroes
Lv.1 Active skill: Deals (1600% of Attack) damage to all enemies. There is a 25% chance to inflict Petrify - Rock Lock to enemies whose current HP are no less than 50% for 2 rounds, and a 25% chance to inflict Freeze - Cold Chill to enemies whose current HP are not higher than 50% for 2 rounds. When releasing the active skill, every 1 overspilt Energy restores self HP equal to 0.3% of Max HP. If self Energy is greater than or equal to 150 when releasing the active skill, then the following effects are released to all uncontrolled enemies: There is a 25% chance to inflict Petrify - Rock Lock to enemies whose current HP are no less than 50% for 2 rounds, and a 25% chance to inflict Freeze - Cold Chill to enemies whose current HP are not higher than 50% for 2 rounds.

Petrify - Rock Lock: Control effect. Can be considered as Petrify. Heroes inflicted with Rock Lock are unable to release their active skills, basic attacks, extra attacks, or counterattacks, and their current Energy is fixed and can neither be increased nor decreased (excluding the Energy increased by the Monster).

Freeze - Cold Chill: Control effect. Can be considered as Freeze. Heroes inflicted with Cold Chill are unable to release their active skills, basic attacks, extra attacks, or counterattacks, and cannot restore HP (excluding the healing effect brought by the Monster).
Lv.2 Active skill: Deals (1600% of Attack) damage to all enemies. There is a 25% chance to inflict Petrify - Rock Lock to enemies whose current HP are no less than 50% for 2 rounds, and a 25% chance to inflict Freeze - Cold Chill to enemies whose current HP are not higher than 50% for 2 rounds. When releasing the active skill, every 1 overspilt Energy restores self HP equal to 0.3% of Max HP. If self Energy is greater than or equal to 150 when releasing the active skill, then the following effects are released to all uncontrolled enemies: There is a 25% chance to inflict Petrify - Rock Lock to enemies whose current HP are no less than 50% for 2 rounds, and a 25% chance to inflict Freeze - Cold Chill to enemies whose current HP are not higher than 50% for 2 rounds.

Petrify - Rock Lock: Control effect. Can be considered as Petrify. Heroes inflicted with Rock Lock are unable to release their active skills, basic attacks, extra attacks, or counterattacks, and their current Energy is fixed and can neither be increased nor decreased (excluding the Energy increased by the Monster).

Freeze - Cold Chill: Control effect. Can be considered as Freeze. Heroes inflicted with Cold Chill are unable to release their active skills, basic attacks, extra attacks, or counterattacks, and cannot restore HP (excluding the healing effect brought by the Monster).
Lv.3 Active skill: Deals (1600% of Attack) damage to all enemies. There is a 25% chance to inflict Petrify - Rock Lock to enemies whose current HP are no less than 50% for 2 rounds, and a 25% chance to inflict Freeze - Cold Chill to enemies whose current HP are not higher than 50% for 2 rounds. When releasing the active skill, every 1 overspilt Energy restores self HP equal to 0.3% of Max HP. If self Energy is greater than or equal to 150 when releasing the active skill, then the following effects are released to all uncontrolled enemies: There is a 25% chance to inflict Petrify - Rock Lock to enemies whose current HP are no less than 50% for 2 rounds, and a 25% chance to inflict Freeze - Cold Chill to enemies whose current HP are not higher than 50% for 2 rounds.

Petrify - Rock Lock: Control effect. Can be considered as Petrify. Heroes inflicted with Rock Lock are unable to release their active skills, basic attacks, extra attacks, or counterattacks, and their current Energy is fixed and can neither be increased nor decreased (excluding the Energy increased by the Monster).

Freeze - Cold Chill: Control effect. Can be considered as Freeze. Heroes inflicted with Cold Chill are unable to release their active skills, basic attacks, extra attacks, or counterattacks, and cannot restore HP (excluding the healing effect brought by the Monster).
Astral Touch Idle Heroes
Lv.1 Passive skill: Basic attack targets the enemy with the lowest HP, dealing (800% of Attack) damage and extra damage equal to 30% of the target's lost HP (damage caps at 1500% of Star Wing - Jahra's Attack). After that, deals (800% of Attack) damage to the enemy with the highest Attack, and steals 30% of Attack from the target for 2 rounds.
Lv.2 Passive skill: Basic attack targets the enemy with the lowest HP, dealing (800% of Attack) damage and extra damage equal to 30% of the target's lost HP (damage caps at 1500% of Star Wing - Jahra's Attack). After that, deals (800% of Attack) damage to the enemy with the highest Attack, and steals 30% of Attack from the target for 2 rounds.
Lv.3 Passive skill: Basic attack targets the enemy with the lowest HP, dealing (800% of Attack) damage and extra damage equal to 30% of the target's lost HP (damage caps at 1500% of Star Wing - Jahra's Attack). After that, deals (800% of Attack) damage to the enemy with the highest Attack, and steals 30% of Attack from the target for 2 rounds.
Void Infusion Idle Heroes
Lv.1 Passive skill: Whenever an ally releases their active skill, increases self 15 Energy and 1 layer of Focus.

Focus: Skill effect. Each layer of Focus increases self 6% of Control Precision and 3% Control Immunity Offset. Focus will be zeroed after the active skill is released.
Lv.2 Passive skill: Whenever an ally releases their active skill, increases self 15 Energy and 1 layer of Focus.

Focus: Skill effect. Each layer of Focus increases self 6% of Control Precision and 3% Control Immunity Offset. Focus will be zeroed after the active skill is released.
Lv.3 Passive skill: Whenever an ally releases their active skill, increases self 15 Energy and 1 layer of Focus.

Focus: Skill effect. Each layer of Focus increases self 6% of Control Precision and 3% Control Immunity Offset. Focus will be zeroed after the active skill is released.
Apocalypse Vision Idle Heroes
Lv.1 Passive skill: When an enemy is Frozen, deals (800% of Attack) damage to all Frozen enemies and restores self HP equal to 200% of Attack; When an enemy is Petrified, deals (800% of Attack) damage to all Petrifiedenemies and restores self 10 Energy.

Freeze: Control effect. Frozen heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.

Petrify: Control effect. Petrified heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Lv.2 Passive skill: When an enemy is Frozen, deals (800% of Attack) damage to all Frozen enemies and restores self HP equal to 200% of Attack; When an enemy is Petrified, deals (800% of Attack) damage to all Petrified enemies and restores self 10 Energy.

Freeze: Control effect. Frozen heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.

Petrify: Control effect. Petrified heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
Lv.3 Passive skill: When an enemy is Frozen, deals (800% of Attack) damage to all Frozen enemies and restores self HP equal to 200% of Attack; When an enemy is Petrified, deals (800% of Attack) damage to all Petrifiedenemies and restores self 10 Energy.

Freeze: Control effect. Frozen heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.

Petrify: Control effect. Petrified heroes are unable to release their active skills, basic attacks, extra attacks, or counterattacks.
  • Star Wing - Jahra Tier 1 Idle Heroes
  • Star Wing - Jahra Tier 2 Idle Heroes
  • Star Wing - Jahra Tier 3 Idle Heroes
Star Wing - Jahra Tier Preview 1 Idle Heroes

Star Wing - Jahra Attributes
HP 283,400
Fixed HP 0
Attack 18,530
Fixed Attack 0
Armor 654
Speed 759
Skill Damage 0%
Precision 0%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 0%
Damage Reduction 0%
Holy Damage 0%
Star Wing - Jahra Tier Preview 2 Idle Heroes

Star Wing - Jahra Attributes
HP 426,140
Fixed HP 0
Attack 27,863
Fixed Attack 0
Armor 894
Speed 937
Skill Damage 0%
Precision 0%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 0%
Damage Reduction 0%
Holy Damage 0%
Star Wing - Jahra Tier Preview 3 Idle Heroes

Star Wing - Jahra Attributes
HP 740,740
Fixed HP 0
Attack 48,433
Fixed Attack 0
Armor 1,554
Speed 1,289
Skill Damage 0%
Precision 0%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 0%
Damage Reduction 0%
Holy Damage 0%