Oberon Idle Heroes
- Forest
- Mage
Hero Information
Lethal Twinning Idle Heroes | |
Lv.1 |
Active skill: Oberon summons vines to attack 3 random
enemies. For the 1st target: Deals (105% of Attack)
damage and Twines it for 2 rounds. For the 2nd target:
Deals (135% of Attack) damage and sows seeds, which
will sprout in 1 round and Twineseeds, which will sprout
in 2 rounds and Twine the target for 2 rounds.
Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.2 |
Active skill: Oberon summons vines to attack 3 random
enemies. For the 1st target: Deals (145% of Attack)
damage and Twines it for 2 rounds. For the 2nd target:
Deals (175% of Attack) damage and sows seeds, which
will sprout in 1 round and Twineseeds, which will sprout
in 2 rounds and Twine the target for 2 rounds.
Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.3 |
Active skill: Oberon summons vines to attack 3 random
enemies. For the 1st target: Deals (185% of Attack)
damage and Twines it for 2 rounds. For the 2nd target:
Deals (225% of Attack) damage and sows seeds, which
will sprout in 1 round and Twine the target for 2 rounds.
For the 3rd target: Deals (265% of Attack) damage and
sows seeds, which will sprout in 2 rounds and Twine the
target for 2 rounds.
Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Strength Of Elf Idle Heroes | |
Lv.1 | Passive skill: HP +15%, Attack +10%, Speed +15, effect of being healed +10% |
Lv.2 | Passive skill: HP +25%, Attack +20%, Speed +25, effect of being healed +20% |
Lv.3 | Passive skill: HP +35%, Attack +30%, Speed +40, effect of being healed +30% |
Growth Of Thorns Idle Heroes | |
Lv.1 |
Passive skill: Each basic attack has a 50% chance to sow
seeds on a random enemy, which will sprout in 1
round(s) and Twine the target for 1 round(s).
Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.2 |
Passive skill: Each basic attack has a 70% chance to sow
seeds on a random enemy, which will sprout in 1
round(s) and Twine the target for 1 round(s).
Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.3 |
Passive skill: Each basic attack has a 100% chance to sow
seeds on a random enemy, which will sprout in 1
round(s) and Twine the target for 1 round(s).
Seed: Skill effect. Once the seed sprouts, it will Twine the target. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Natural Manipulation Idle Heroes | |
Lv.1 |
Passive skill: Whenever an enemy is Twined, restores
self (50% of Attack) HP, increases self 5% of Attack for 6
rounds, and Poisons 3 random enemies, dealing (80% of
Attack) damage for 3 rounds.
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.2 |
Passive skill: Whenever an enemy is Twined, restores
self (100% of Attack) HP, increases self 10% of Attack for
6 rounds, and Poisons 3 random enemies, dealing (120%
of Attack) damage for 3 rounds.
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.3 |
Passive skill: Whenever an enemy is Twined, restores
self (180% of Attack) HP, increases self 20% of Attack
for 6 rounds, and Poisons 3 random enemies, dealing
(200% of Attack) damage for 3 rounds.
Poison: DoT. When Poison is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Twine: Control effect. Heroes being Twined are unable to release their active skill, basic attack, extra attack, or counterattack. |
Oberon Attributes
HP | 20,456 |
Fixed HP | 0 |
Attack | 3,764 |
Fixed Attack | 0 |
Armor | 643 |
Speed | 604 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |
Oberon Attributes
HP | 64,248 |
Fixed HP | 0 |
Attack | 8,653 |
Fixed Attack | 0 |
Armor | 879 |
Speed | 820 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |
Oberon Attributes
HP | 536,922 |
Fixed HP | 0 |
Attack | 30,369 |
Fixed Attack | 0 |
Armor | 1,579 |
Speed | 1,188 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |