UniMax-3000 Idle Heroes
- Fortress
- Warrior
Hero Information
Iron Whirlwind Idle Heroes | |
Lv.1 | Active skill: Attacks back-line enemies 2 times, each time dealing (150% of Attack) damage. Has a 30% chance to Taunt the target for 2 rounds. Increases self 10% of All-Damage Reduction for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster. |
Lv.2 | Active skill: Attacks back-line enemies 2 times, each time dealing (225% of Attack) damage. Has a 40% chance to Taunt the target for 2 rounds. Increases self 15% of All-Damage Reduction for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster. |
Lv.3 | Active skill: Attacks back-line enemies 2 times, each time dealing (420% of Attack) damage. Has a 50% chance to Taunt the target for 2 rounds. Increases self 20% of All-Damage Reduction for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster. |
Machine Forewarning Idle Heroes | |
Lv.1 | Passive skill: Armor +10%, HP +20%, Attack +10%, Control Immunity +10%, Energy +20. |
Lv.2 | Passive skill: Armor +20%, HP +30%, Attack +15%, Control Immunity +20%, Energy +30. |
Lv.3 | Passive skill: Armor +30%, HP +40%, Attack +25%, Control Immunity +30%, Energy +50. |
Frenzied Taunt Idle Heroes | |
Lv.1 | Passive skill: Each basic attack restores self (50% of Attack) HP for 2 rounds. When taking damage, steals the attacker 10% of Attack for 2 rounds and has a 10% of chance to Taunt the target for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster. |
Lv.2 | Passive skill: Each basic attack restores self (100% of Attack) HP for 2 rounds. When taking damage, steals the attacker 15% of Attack for 2 rounds and has a 20% of chance to Taunt the target for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster. |
Lv.3 | Passive skill: Each basic attack restores self (150% of Attack) HP for 2 rounds. When taking damage, steals the attacker 20% of Attack for 2 rounds and has a 30% chance to Taunt the target for 2 rounds. Taunt: Control effect. All skills of Taunted heroes will compulsively target the Taunt effect caster. |
Energy Overload Idle Heroes | |
Lv.1 | Passive skill: When a round ends, gains 3 times of effect of being healed, each time restoring self (25% of Attack) HP. At round 4, dispels all control effects on self, increases 10% of Crit Damage, and gains Rampage effect. Rampage: Skill effect. Active skill or basic attack is guaranteed to Crit and won't be blocked. |
Lv.2 | Passive skill: When a round ends, gains 3 times of effect of being healed, each time restoring self (50% of Attack) HP. At round 4, dispels all control effects on self, increases 25% of Crit Damage, and gains Rampage effect. Rampage: Skill effect. Active skill or basic attack is guaranteed to Crit and won't be blocked. |
Lv.3 | Passive skill: When a round ends, gains 3 times of effect of being healed, each time restoring self (120% of Attack) HP. At round 4, dispels all control effects on self, increases 50% of Crit Damage, and gains Rampage effect. Rampage: Skill effect. Active skill or basic attack is guaranteed to Crit and won't be blocked. |
UniMax-3000 Attributes
HP | 22,602 |
Fixed HP | 0 |
Attack | 3,164 |
Fixed Attack | 0 |
Armor | 920 |
Speed | 627 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 10% |
Damage Reduction | 0% |
Holy Damage | 0% |
UniMax-3000 Attributes
HP | 70,227 |
Fixed HP | 0 |
Attack | 7,236 |
Fixed Attack | 0 |
Armor | 1,462 |
Speed | 836 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 20% |
Damage Reduction | 0% |
Holy Damage | 0% |
UniMax-3000 Attributes
HP | 725,925 |
Fixed HP | 0 |
Attack | 21,793 |
Fixed Attack | 0 |
Armor | 2,857 |
Speed | 1,193 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 30% |
Damage Reduction | 0% |
Holy Damage | 0% |