Sigmund Idle Heroes

Sigmund Idle Heroes

  • Fortress
  • Warrior

Hero Information

Name Sigmund Idle Heroes
Faction Faction Icon Fortress
Class Class Icon Warrior


  • Flame Bombardment Idle Heroes
  • Burning Pain Idle Heroes
  • Lava Shield Idle Heroes
  • Burning Counterattack Idle Heroes
Flame Bombardment Idle Heroes
Lv.1 Active skill: Deals (126% of Attack) damage against 3 random enemies, reduces the target 24% of Armor and 10% of Block, Burns the target by extra (48% of Attack) damage per round for 4 rounds, and inflicts 1 layer(s) of Searing Flame.

Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.

Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (100% of Attack) damage.
Lv.2 Active skill: Deals (144% of Attack) damage against 3 random enemies, reduces the target 30% of Armor and 20% of Block, Burns the target by extra (72% of Attack) damage per round for 4 rounds, and inflicts 1 layer(s) of Searing Flame.

Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.

Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (200% of Attack) damage.
Lv.3 Active skill: Deals (166% of Attack) damage against 3 random enemies, reduces the target 30% of Armor and 30% of Block, Burns the target by extra (96% of Attack) damage per round for 4 rounds, and inflicts 1 layer(s) of Searing Flame.

Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.

Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (300% of Attack) damage.
Burning Pain Idle Heroes
Lv.1 Passive skill: Each basic attack has a 100% chance to reduce the target 12% of Armor, and Burns the target by extra (30% of Attack) damage per round for 4 rounds. Increases self 20% of damage against Burning targets.

Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Lv.2 Passive skill: Each basic attack has a 100% chance to reduce the target 20% of Armor, and Burns the target by extra (50% of Attack) damage per round for 4 rounds. Increases self 40% of damage against Burning targets.

Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Lv.3 Passive skill: Each basic attack has a 100% chance to reduce the target 24% of Armor, and Burns the target by extra (80% of Attack) damage per round for 4 rounds. Increases self 80% of damage against Burning targets.

Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round.
Lava Shield Idle Heroes
Lv.1 Passive skill: Armor +24%, Attack +10%, HP +15%, Precision +10%
Lv.2 Passive skill: Armor +36%, Attack +15%, HP +20%, Precision +20%
Lv.3 Passive skill: Armor +48%, Attack +20%, HP +30%, Precision +30%
Burning Counterattack Idle Heroes
Lv.1 Passive skill: When taking damage, increases self 5% of Control Immunity for 2 rounds. If attacked by enemies with Armor lower than self, Sigmund will Counterattack, dealing (100% of Attack) damage and inflicting 1 layer(s) of Searing Flame.

Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (100% of Attack) damage.
Lv.2 Passive skill: When taking damage, increases self 10% of Control Immunity for 2 rounds. If attacked by enemies with Armor lower than self, Sigmund will Counterattack, dealing (140% of Attack) damage and inflicting 1 layer(s) of Searing Flame.

Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (150% of Attack) damage.
Lv.3 Passive skill: When taking damage, increases self 15% of Control Immunity for 2 rounds. If attacked by enemies with Armor lower than self, Sigmund will Counterattack, dealing (180% of Attack) damage and inflicting 1 layer(s) of Searing Flame.

Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (200% of Attack) damage.
  • Sigmund Tier 1 Idle Heroes
  • Sigmund Tier 2 Idle Heroes
  • Sigmund Tier 3 Idle Heroes
Sigmund Tier Preview 1 Idle Heroes

Sigmund Attributes
HP 26,323
Fixed HP 0
Attack 2,780
Fixed Attack 0
Armor 932
Speed 609
Skill Damage 0%
Precision 10%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 0%
Damage Reduction 0%
Holy Damage 0%
Sigmund Tier Preview 2 Idle Heroes

Sigmund Attributes
HP 76,389
Fixed HP 0
Attack 7,387
Fixed Attack 0
Armor 1,559
Speed 806
Skill Damage 0%
Precision 20%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 0%
Damage Reduction 0%
Holy Damage 0%
Sigmund Tier Preview 3 Idle Heroes

Sigmund Attributes
HP 570,590
Fixed HP 0
Attack 21,190
Fixed Attack 0
Armor 3,171
Speed 1,158
Skill Damage 0%
Precision 30%
Block 0%
Crit 0%
Crit Damage 0%
Armor Break 0%
Control Immunity 0%
Damage Reduction 0%
Holy Damage 0%