Sigmund Idle Heroes
- Fortress
- Warrior
Hero Information
Flame Bombardment Idle Heroes | |
Lv.1 |
Active skill: Deals (126% of Attack) damage against 3
random enemies, reduces the target 24% of Armor and
10% of Block, Burns the target by extra (48% of Attack)
damage per round for 4 rounds, and inflicts 1 layer(s) of
Searing Flame.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (100% of Attack) damage. |
Lv.2 |
Active skill: Deals (144% of Attack) damage against 3
random enemies, reduces the target 30% of Armor and
20% of Block, Burns the target by extra (72% of Attack)
damage per round for 4 rounds, and inflicts 1 layer(s) of
Searing Flame.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (200% of Attack) damage. |
Lv.3 |
Active skill: Deals (166% of Attack) damage against 3
random enemies, reduces the target 30% of Armor and
30% of Block, Burns the target by extra (96% of Attack)
damage per round for 4 rounds, and inflicts 1 layer(s) of
Searing Flame.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (300% of Attack) damage. |
Burning Pain Idle Heroes | |
Lv.1 |
Passive skill: Each basic attack has a 100% chance to
reduce the target 12% of Armor, and Burns the target by
extra (30% of Attack) damage per round for 4 rounds.
Increases self 20% of damage against Burning targets.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Lv.2 |
Passive skill: Each basic attack has a 100% chance to
reduce the target 20% of Armor, and Burns the target
by extra (50% of Attack) damage per round for 4
rounds. Increases self 40% of damage against Burning
targets.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Lv.3 |
Passive skill: Each basic attack has a 100% chance to
reduce the target 24% of Armor, and Burns the target
by extra (80% of Attack) damage per round for 4
rounds. Increases self 80% of damage against Burning
targets.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Lava Shield Idle Heroes | |
Lv.1 | Passive skill: Armor +24%, Attack +10%, HP +15%, Precision +10% |
Lv.2 | Passive skill: Armor +36%, Attack +15%, HP +20%, Precision +20% |
Lv.3 | Passive skill: Armor +48%, Attack +20%, HP +30%, Precision +30% |
Burning Counterattack Idle Heroes | |
Lv.1 |
Passive skill: When taking damage, increases self 5% of
Control Immunity for 2 rounds. If attacked by enemies
with Armor lower than self, Sigmund will
Counterattack, dealing (100% of Attack) damage and
inflicting 1 layer(s) of Searing Flame.
Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (100% of Attack) damage. |
Lv.2 |
Passive skill: When taking damage, increases self 10% of
Control Immunity for 2 rounds. If attacked by enemies
with Armor lower than self, Sigmund will
Counterattack, dealing (140% of Attack) damage and
inflicting 1 layer(s) of Searing Flame.
Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (150% of Attack) damage. |
Lv.3 |
Passive skill: When taking damage, increases self 15% of
Control Immunity for 2 rounds. If attacked by enemies
with Armor lower than self, Sigmund will
Counterattack, dealing (180% of Attack) damage and
inflicting 1 layer(s) of Searing Flame.
Searing Flame: Skill effect. One-off damage will be triggered when stacking to 3 layers, with each layer increasing self (200% of Attack) damage. |
Sigmund Attributes
HP | 26,323 |
Fixed HP | 0 |
Attack | 2,780 |
Fixed Attack | 0 |
Armor | 932 |
Speed | 609 |
Skill Damage | 0% |
Precision | 10% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |
Sigmund Attributes
HP | 76,389 |
Fixed HP | 0 |
Attack | 7,387 |
Fixed Attack | 0 |
Armor | 1,559 |
Speed | 806 |
Skill Damage | 0% |
Precision | 20% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |
Sigmund Attributes
HP | 570,590 |
Fixed HP | 0 |
Attack | 21,190 |
Fixed Attack | 0 |
Armor | 3,171 |
Speed | 1,158 |
Skill Damage | 0% |
Precision | 30% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |