Iceblink Idle Heroes
- Fortress
- Ranger
Hero Information
Ice Blade Idle Heroes | |
Lv.1 |
Active skill: Deals (95% of Attack) damage against
back-line enemies and has a 25% chance to Freeze the
target for 2 rounds.
Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.2 |
Active skill: Deals (120% of Attack) damage against all
enemies and has a 25% chance to Freeze the target for 2
rounds.
Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.3 |
Active skill: Deals (148% of Attack) damage against all
enemies with a 33% chance to Freeze the target for 2
rounds.
Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. |
Sword Grandmaster Idle Heroes | |
Lv.1 | Passive skill: Increases Armor Break +20%, Attack +20%, HP +15% |
Lv.2 | Passive skill: Armor Break +30%, Attack +25%, HP +20% |
Lv.3 | Passive skill: Armor Break +40%, Attack +30%, HP +25% |
Paralyse Idle Heroes | |
Lv.1 | Passive skill: When taking damage, reduces the attacker 4% of Attack and increases self 4% Attack for 3 rounds. |
Lv.2 | Passive skill: When taking damage, reduces the attacker 7% of Attack and increases self 7% of Attack for 3 rounds. |
Lv.3 | Passive skill: When taking damage, reduces the attacker 9% of Attack and increases self 9% of Attack for 3 rounds. |
Freeze Control Idle Heroes | |
Lv.1 |
Passive skill: deals extra (80% of Attack) damage
against Frozen targets.
Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.2 |
Passive skill: deals extra (120% of Attack) damage
against Frozen targets.
Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. |
Lv.3 |
Passive skill: deals extra (160% of Attack) damage
against Frozen targets.
Freeze: Control effect. Heroes being Frozen are unable to release their active skill, basic attack, extra attack, or counterattack. |
Iceblink Attributes
HP | 21,835 |
Fixed HP | 0 |
Attack | 3,008 |
Fixed Attack | 0 |
Armor | 697 |
Speed | 594 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 20% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |
Iceblink Attributes
HP | 74,580 |
Fixed HP | 0 |
Attack | 6,596 |
Fixed Attack | 0 |
Armor | 983 |
Speed | 788 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 30% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |
Iceblink Attributes
HP | 572,933 |
Fixed HP | 0 |
Attack | 21,478 |
Fixed Attack | 0 |
Armor | 1,709 |
Speed | 1,140 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 40% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |