Skills Database Torchlight Infinite

Skills mastery is crucial in Torchlight: Infinite. As you navigate the vast skill tree of each Hero, gain a deep understanding of the complex interactions between abilities. Experiment with various combinations and build synergies to amplify your Hero’s power. With a well-optimized build, overcome the game’s diverse challenges and forge your path to triumph in […]


Filter by Type

Filter by Tags




Double Thrusts Torchlight Infinite

  • Active
  • Lv.55
Tags Attack, Melee, Shadow Strike, Area
Desc Dash forward twice. If the first dash inflicts Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage

, the second dash is guaranteed to inflict Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage

with additional Damage. If the first dash of Phantom
Phantom

Shadow Strike creates a Shadow that strike at other targets with the same attack. If no other targets are present, it will strike the character's target

inflicts Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage

, the second Bleed
Bleed

There's a chance to trigger an Ailment on hit, dealing Physical Damage per second for 4s based on Base Bleed Damage. Unable to stack, +30% Reaping Time when Reaping Bleed Damage

spreads to enemies Nearby
Nearby

Within 6 meters

Frost Spike Torchlight Infinite

  • Active
  • Lv.55
Tags Attack, Melee, Projectile, Shadow Strike, Cold, Area, Horizontal
Desc Dash forward, causing a cone-shaped explosion behind Frostbitten
Frostbitten

Frostbite is a type of Ailment that may be triggered on Cold Damage hits. Frostbitten enemies -10% Attack, Cast and Movement Speed. If damage exceeds a certain threshold, Frostbites will be accumulated on the target. The target will be Frozen once they have more than 100 Frostbites.

enemy units on hit and launches multiple Projectiles behind Frozen
Frozen

A unit will be frozen once it has more than 100 Frostbites. Frostbites are cleared once the unit is Frozen and rendered immobile.

enemies. Shadows
Shadows

Shadow Strike creates a Shadow that strike at other targets with the same attack. If no other targets are present, it will strike the character's target

Projectiles always Pierce enemies.

Wilt Spike Torchlight Infinite

  • Active
  • Lv.55
Tags Attack, Melee, Shadow Strike, Erosion, Area, Persistent
Desc Dash forward. This skill has a higher chance to Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none

enemies. Gain 1 stack of buff when causing Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none

, increasing the Erosion Damage from the skill. Stacks up to 5 times. The skill's Phantom
Phantom

Shadow Strike creates a Shadow that strike at other targets with the same attack. If no other targets are present, it will strike the character's target

increases when the buff reaches maximum. When Shadows
Shadows

Shadow Strike creates a Shadow that strike at other targets with the same attack. If no other targets are present, it will strike the character's target

cause Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none

, inflicts 1 stack of debuff on enemies, reducing their Erosion Resistance. Stacks up to 5 times. Reduces the chance for Shadows
Shadows

Shadow Strike creates a Shadow that strike at other targets with the same attack. If no other targets are present, it will strike the character's target

to cause Wilt
Wilt

An Ailment that may be triggered on hit, dealing Erosion Damage per second for 1s based on Base Wilt Damage. Stacking limit:none


  • 1