Frost Terra Torchlight Infinite

Frost Terra Torchlight Infinite

  • Active
  • Level Req.4

This spell creates the Cold Terra effect at the specified location , dealing Cold DoT Damage to enemies within a certain area for a period of time

Frost Terra Details Torchlight Infinite

Name Frost Terra Torchlight Infinite
Type Active
Skill Lv. 1
Level Req. 4
Tags Spell, Cold, Area, Persistent, Terra
Interval 0.65s
Duration 3.0s
Details
  • Deals 8 per second Cold DoT
  • Max Terra Quantity of this skill +1
  • The skill deals +0.1% additional damage for every 1 points of Frostbite Rating
    Frostbite Rating

    When Cold Damage inflicts Frostbite, 2 points of Frostbite is accumulated if the damage inflicted is at least 0.2% of the target's Max Life and Max Energy Shield. Every point of Frostbite increases Frostbite's effects by 1% and grants an additional 1% increase in Frozen Duration. Frostbite is limited only for boss enemies, and the Frostbite limit is 100. Other units don't have a Frostbite limit. Every Frostbite will cause reduced Movement Speed and increased Frozen Duration on the target. Frostbites are cleared once the Frostbite status ends.

    the enemy has
  • +12% additional damage for this skill for every Terra Charge
    Terra Charge

    Ground skills gain 1 Terra Charge at regular intervals. Using an Terra skill will consume all of its charges, and every consumed charge will enhance the skill.

    consumed
  • +20% Skill Radius per 1 Terra Charge
    Terra Charge

    Ground skills gain 1 Terra Charge at regular intervals. Using an Terra skill will consume all of its charges, and every consumed charge will enhance the skill.

  • Frost Terra lasts 3.0s.
  • Frost Terra inflicts 10 Frostbite Rating
    Frostbite Rating

    When Cold Damage inflicts Frostbite, 2 points of Frostbite is accumulated if the damage inflicted is at least 0.2% of the target's Max Life and Max Energy Shield. Every point of Frostbite increases Frostbite's effects by 1% and grants an additional 1% increase in Frozen Duration. Frostbite is limited only for boss enemies, and the Frostbite limit is 100. Other units don't have a Frostbite limit. Every Frostbite will cause reduced Movement Speed and increased Frozen Duration on the target. Frostbites are cleared once the Frostbite status ends.

    on the enemy target for every 0.5s.
  • The Max Terra Charge
    Terra Charge

    Ground skills gain 1 Terra Charge at regular intervals. Using an Terra skill will consume all of its charges, and every consumed charge will enhance the skill.

    Stacks of this skill is 3.
  • The skill gains 1 stack of Terra Charge
    Terra Charge

    Ground skills gain 1 Terra Charge at regular intervals. Using an Terra skill will consume all of its charges, and every consumed charge will enhance the skill.

    per second

Frost Terra Changes per season Torchlight Infinite

S2
  • Deals 8 per second Cold DoT
  • Max Terra Quantity of this skill +1
  • The skill deals +0.1% additional damage for every 1 points of Frostbite Rating
    Frostbite Rating

    When Cold Damage inflicts Frostbite, 2 points of Frostbite is accumulated if the damage inflicted is at least 0.2% of the target's Max Life and Max Energy Shield. Every point of Frostbite increases Frostbite's effects by 1% and grants an additional 1% increase in Frozen Duration. Frostbite is limited only for boss enemies, and the Frostbite limit is 100. Other units don't have a Frostbite limit. Every Frostbite will cause reduced Movement Speed and increased Frozen Duration on the target. Frostbites are cleared once the Frostbite status ends.

    the enemy has
  • +12% additional damage for this skill for every Terra Charge
    Terra Charge

    Ground skills gain 1 Terra Charge at regular intervals. Using an Terra skill will consume all of its charges, and every consumed charge will enhance the skill.

    consumed
S1
  • Deals 12 per second Cold DoT
  • Frost Terra inflicts 1 stack of Slow
    Slow

    Each stack reduces attack speed, cast speed and movement speed by 6%. Stacks up to 5 times

    on the enemy target per 0.5s.