Thunderbreaker Tower of Fantasy

Thunderbreaker Tower of Fantasy

SSR
  • Attack
  • Volt

Thunderbreaker Details

Name Thunderbreaker Tower of Fantasy
Rarity SSR
Type Attack Weapon Attack
Element Volt Weapon Volt
Abilities
  • Shatter: 8.00
  • Charge: 12.50
Stats
  • Attack 18
  • HP 1165
  • Crit 14


Thunderbreaker Simulacra Tower of Fantasy


  • Dubhe Tower of Fantasy
  • Obliterator Tower of Fantasy
Dubhe Tower of Fantasy
Skill Unleash a barrage of attacks, dealing damage equal to 936.9% of ATK + 49 to enemies within range, and transform enemies and your summons within a certain range into Electrified Entities. Up to 3 Electrified Entities can exist at a time. Cooldown: 30 seconds.

Gain Volt Sense when Dubhe is used: Scan the other two equipped weapons when unleashing skills. Each additional volt weapon sensed by it increases volt ATK by 6% for 25 seconds.

Electrified Entity: When unleashing any volt weapon discharge skill, Electrified Entities unleash volt area damage equal to 5% of missing HP (no less than 100% of volt ATK, no more than 1,000% of volt ATK).

When using Thunderbreaker, unleashing any volt weapon skill or discharge skill consumes 30% of current HP to deal additional volt damage equal to 45% of the consumed HP (no less than 400% volt ATK, no more than 3,000% volt ATK). After 8 seconds or when HP is lower than 10%, recover 5% of missing HP every second for 8 seconds (not affected by any healing effects). The recovery effect cannot be stacked.

Obliterator Tower of Fantasy
Discharge When weapon charge is full or Phantasia is triggered, switching to this weapon from another weapon removes all debuffs from the wilder. Thunderbreaker unleashes wide- range volt damage, dealing damage equal to 844.6% of ATK + 44 and transforms enemies and your summons within a certain range into Electrified Entities. Up to 3 Electrified Entities can exist at a time.

Electrified Entity: When unleashing any volt weapon skill or discharge skill, Électrified Entities unleash volt area damage equal to 5% of missing HP (no less than 100% volt ATK, no more than 1.000% volt ATK).

When using Thunderbreaker, unleashing any volt weapon skill or discharge consumes 30% of current HP to deal additional volt damage equal to 45% of the consumed HP (no less than 400% of volt ATK and no more than 3,000% of volt ATK). After 8 seconds or when HP is lower than 10%, recover 5% missing HP every second for 8 seconds (not affected by healing effects). The recovery effect cannot be stacked.


Thunderbreaker Element Tower of Fantasy

Volt When the weapon is fully charged, the next attack will paralyze targets for 1 second and electrify them for 6 seconds, negating all buffs and dealing damage equal to 144.00% of ATK. Targets can't receive any buffs for the next 6 seconds.

Thunderbreaker Resonance Tower of Fantasy

Volt Resonance Increase volt ATK by 15% and volt resistance by 25%. Activate by equipping 2 or more volt weapons. This set effect works in the off-hand slot. Cannot stack with effects of the same type.

Thunderbreaker Advancement Tower of Fantasy

Thunderbreaker Advancement 1 S1 Gain 1 stack of Superconductor per charge: Increase Max HP by 7.5% but increase damage received by 2% (except when the current HP is lower than 50 times of volt ATK and no HP Shield is equipped), stacking up to 8 times. Lose 1 stack if no Superconductor gets refreshed within 6 seconds.
Thunderbreaker Advancement 2 S2 Increase the current weapon's base ATK growth by 16%.
Thunderbreaker Advancement 3 S3 Release any volt weapon skill or discharge skill to gain 2 charges. Gain hyperbody at 8 Superconductor stacks.
Thunderbreaker Advancement 4 S4 Increase the current weapon's base HP growth by 32%.
Thunderbreaker Advancement 5 S5 Each Superconductor stack increases final damage by 1%
Thunderbreaker Advancement 6 S6 Boost Dubhe's Volt Sense: For every 1 other volt weapon sensed, gain 10% volt damage boost for 25 seconds