The Sun Devourer - Eos Idle Heroes
- Transcendence
- Mage
Hero Information
Name | The Sun Devourer - Eos Idle Heroes |
Faction | Transcendence |
Class | Mage |
The Sun Devourer - Eos Core of Origin Idle Heroes
Eternal Sun Idle Heroes | |
Lv.1 |
Active Skill: Deals (1000% of Attack) Damage to all
enemies. When The Sun Devourer - Eos releases her
active skill for the first time during the battle, Burns the
target, dealing extra damage equal to 8% of the target's
Max. HP for 6 rounds (caps at 1500% of The Sun
Devourer - Eos's Attack), and summons an Everlasting
Sun I on enemies' battlefield; if Everlasting
Sun I has
been summoned when the active skill is released,
inflicts Divine Retribution I on all enemies.
Everlasting Sun l: Skill effect. It cannot be stacked. At the end of each round, it Burns the target, dealing damage equal to 8% of the target's Max. HP for 6 rounds (caps at 1500% of The Sun Devourer - Eos's Attack), with a 30% chance to inflict Dazzle for 2 rounds. When The Sun Devourer - Eos dies, Everlasting Sun also disappears. Divine Retribution l: Skill effect. Deals (640% of Attack) Damage. This effect does not land a critical hit, and its damage is fixed which cannot be reduced or increased by skill effects or attributes. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random enemy. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Lv.2 |
Active Skill: Deals (1000% of Attack) Damage to all
enemies. When The Sun Devourer - Eos releases her
active skill for the first time during the battle, Burns the
target, dealing extra damage equal to 8% of the target's
Max. HP for 6 rounds (caps at 1500% of The Sun
Devourer - Eos's Attack), and summons an Everlasting
Sun I on enemies' battlefield; if Everlasting
Sun I has
been summoned when the active skill is released,
inflicts Divine Retribution on all enemies.
Everlasting Sun l: Skill effect. It cannot be stacked. At the end of each round, it Burns the target, dealing damage equal to 8% of the target's Max. HP for 6 rounds (caps at 1500% of The Sun Devourer - Eos's Attack), with a 30% chance to inflict Dazzle for 2 rounds. When The Sun Devourer - Eos dies, Everlasting Sun also disappears. Divine Retribution l: Skill effect. Deals (640% of Attack) Damage. This effect does not land a critical hit, and its damage is fixed which cannot be reduced or increased by skill effects or attributes. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random enemy. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Lv.3 |
Active Skill: Deals (1000% of Attack) Damage to all
enemies. When The Sun Devourer - Eos releases her
active skill for the first time during the battle, Burns the
target, dealing extra damage equal to 8% of the target's
Max. HP for 6 rounds (caps at 1500% of The Sun
Devourer - Eos's Attack), and summons an Everlasting
Sun I on enemies' battlefield; if Everlasting
Sun I has
been summoned when the active skill is released,
inflicts Divine Retribution on all enemies.
Everlasting Sun l: Skill effect. It cannot be stacked. At the end of each round, it Burns the target, dealing damage equal to 8% of the target's Max. HP for 6 rounds (caps at 1500% of The Sun Devourer - Eos's Attack), with a 30% chance to inflict Dazzle for 2 rounds. When The Sun Devourer - Eos dies, Everlasting Sun also disappears. Divine Retribution l: Skill effect. Deals (640% of Attack) Damage. This effect does not land a critical hit, and its damage is fixed which cannot be reduced or increased by skill effects or attributes. Dazzle: Control effect. All skills of dazzled enemies will compulsively target only 1 random enemy. This effect will be replaced by Taunt effect (if any). Taunt: Control effect. All skills of taunted heroes will compulsively target the taunt caster. Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Scorched Sight Idle Heroes | |
Lv.1 |
Passive Skill: Basic attack targets front-row enemies,
dealing (800% of Attack) Damage, and Burns them,
dealing extra damage equal to 8% of the target's Max.
HP for 2 rounds (caps at 1500% of The Sun Devourer-
Eos's Attack). And restores self HP equal to 12% of Max.
HP for 2 rounds.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Lv.2 |
Passive Skill: Basic attack targets front-row enemies,
dealing (800% of Attack) Damage, and Burns them,
dealing extra damage equal to 8% of the target's Max.
HP for 2 rounds (caps at 1500% of The Sun Devourer-
Eos's Attack). And restores self HP equal to 12% of Max.
HP for 2 rounds.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Lv.3 |
Passive Skill: Basic attack targets front-row enemies,
dealing (800% of Attack) Damage, and Burns them,
dealing extra damage equal to 8% of the target's Max.
HP for 2 rounds (caps at 1500% of The Sun Devourer-
Eos's Attack). And restores self HP equal to 12% of Max.
HP for 2 rounds.
Burn: DoT. When Burn is inflicted, it'll cause damage once; during its effectiveness, it'll cause damage at the end of each round. |
Life Cycle Idle Heroes | |
Lv.1 | Passive Skill: Whenever an enemy dies, increases self All Damage Dealt by 8% for 8 rounds and Energy by 50. Whenever an ally dies, increases self Damage Reduction by 5% for 8 rounds and Control Immunity by 8% for 8 rounds. |
Lv.2 | Passive Skill: Whenever an enemy dies, increases self All Damage Dealt by 8% for 8 rounds and Energy by 50. Whenever an ally dies, increases self Damage Reduction by 5% for 8 rounds and Control Immunity by 8% for 8 rounds. |
Lv.3 | Passive Skill: Whenever an enemy dies, increases self All Damage Dealt by 8% for 8 rounds and Energy by 50. Whenever an ally dies, increases self Damage Reduction by 5% for 8 rounds and Control Immunity by 8% for 8 rounds. |
Undying Gloomy Sun Idle Heroes | |
Lv.1 |
Passive Skill: When self dies, inflicts Energy Oscillation I
on all enemies and summons a Engulfing Sun l on
enemies' battlefield.
Engulfing Sun l: Skill effect. It cannot be stacked. At the end of each round, it inflicts Energy Oscillation I on all enemies, with a 30% chance to reduce the target's Energy by 50. Energy Oscillation l: Skill effect. For every 1 Energy the target has, it deals (5% of Attack) Damage. |
Lv.2 |
Passive Skill: When self dies, inflicts Energy Oscillation I
on all enemies and summons a Engulfing Sun l on
enemies' battlefield.
Engulfing Sun l: Skill effect. It cannot be stacked. At the end of each round, it inflicts Energy Oscillation I on all enemies, with a 30% chance to reduce the target's Energy by 50. Energy Oscillation l: Skill effect. For every 1 Energy the target has, it deals (5% of Attack) Damage. |
Lv.3 |
Passive Skill: When self dies, inflicts Energy Oscillation I
on all enemies and summons a Engulfing Sun l on
enemies' battlefield.
Engulfing Sun l: Skill effect. It cannot be stacked. At the end of each round, it inflicts Energy Oscillation I on all enemies, with a 30% chance to reduce the target's Energy by 50. Energy Oscillation l: Skill effect. For every 1 Energy the target has, it deals (5% of Attack) Damage. |
The Sun Devourer - Eos Attributes
HP | 272,500 |
Fixed HP | 0 |
Attack | 21,800 |
Fixed Attack | 0 |
Armor | 654 |
Speed | 759 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |
The Sun Devourer - Eos Attributes
HP | 409,750 |
Fixed HP | 0 |
Attack | 32,780 |
Fixed Attack | 0 |
Armor | 894 |
Speed | 937 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |
The Sun Devourer - Eos Attributes
HP | 712,250 |
Fixed HP | 0 |
Attack | 56,980 |
Fixed Attack | 0 |
Armor | 1,554 |
Speed | 1,289 |
Skill Damage | 0% |
Precision | 0% |
Block | 0% |
Crit | 0% |
Crit Damage | 0% |
Armor Break | 0% |
Control Immunity | 0% |
Damage Reduction | 0% |
Holy Damage | 0% |